• WASD - Movement, Space Bar - Shoot Missiles, C - Shoot Homing Projectile
  • Remade arcade asteroid shooter using Unity C# and used MVC for managing all operations related to and for Player.
  • Usage of Singleton design pattern for in-game Managers and Player.
  • Usage of Object Pooling for managing lasers used in the game.
  • Introduced Achievement System using Observer pattern to make game more playable and interesting.


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